Saturday 24 September 2011

Colony Control report 1

So far I've done pathfinding and some basic AI stuff, as well as a framework for objects.
Pic:

Tuesday 20 September 2011

Colony Control

I guess this is an announcement, of sorts, that I am starting progress on a new game called Colony Control.
It's going to be an isometric game, and play kinda like a mix between SS13, Dwarf fortress and The Sims.
The player plays the part of an AI placed in control of a colony on an inhospitable moon or asteroid, you'll have to look after the humans, oversee mission objectives and react to situations.

If you want to sign up for early alpha testing, email me at alfie275@live.co.uk with the subject header "Alpha Testing".

I expect to have a progress update in about a week, probably less.