Showing posts with label Colony. Show all posts
Showing posts with label Colony. Show all posts

Thursday, 3 November 2011

Colony Control report 2

Didn't get much done due to school and life stuff.
Implemented job system, you now lay plans and the dude carries them out.
Edit: Yeah this died like 10 months ago, just incase you (whoever you are) was wondering.

Saturday, 24 September 2011

Colony Control report 1

So far I've done pathfinding and some basic AI stuff, as well as a framework for objects.
Pic:

Tuesday, 20 September 2011

Colony Control

I guess this is an announcement, of sorts, that I am starting progress on a new game called Colony Control.
It's going to be an isometric game, and play kinda like a mix between SS13, Dwarf fortress and The Sims.
The player plays the part of an AI placed in control of a colony on an inhospitable moon or asteroid, you'll have to look after the humans, oversee mission objectives and react to situations.

If you want to sign up for early alpha testing, email me at alfie275@live.co.uk with the subject header "Alpha Testing".

I expect to have a progress update in about a week, probably less.